Shadow Warrior 3 is a sequel to the Shadow Warrior 2 (published in 2016) and Shadow Warrior games (rebooted in 2013) developed by Flying Wild Hog.
But Shadow Warrior 3 gets a lower rating than Shadow Warrior 2. People gripe about its short game process: it takes about 6-10 hours to beat the game, which seems too short for a game of $50.
Receiving a 71 Metascore, Shadow Warrior 3 doesn't seem to be recognized by Metacritic either.
Flying Wild Hog is not an old-fashioned developer. In almost every game, they have made obvious changes.
Six years after Shadow Warrior 2, we can also see some radical changes.
Shadow Warrior 3 is essentially different from Shadow Warrior 2: it's made a linear game, where you can't explore maps like in Shadow Warrior 2. Incorrect roads will result in an invisible wall or cause death.
The best part of such a force guide is that you'll never worry about getting lost or wasting hours straying in the same area.
You have only one way to go. No fork road, no shortcut - even the road to the next scene is sealed. Only when the seal is found and attacked can you enter the next scene.
Every coin has two sides. Never getting lost = less freedom. You can only pass the game according to the given routine. That feels like being restrained by a rope.
Most enemies and weapons have been revealed in the first half of the game, and there's nothing new in parkour. So when I pass the first half, I feel something boring among the monotonous battles.
But compared to the previous generations, some tedious content is taken away, which makes the game simple to get started.
If you hate to face the console and controller war, BIGBIG WON Rainbow C1 RGB Controller is an affordable multi-platform option but with a cooler look.
It's a nice aesthetic touch when seeing the rotating vibration motors through the vivid rainbow lights and see-through case.
Now it's your turn: how long did it take you to beat the game Do you think it's better than Shadow Warrior 2 or 1?
Let me know in the comment.